Team Size: Solo Project
Roles: Design, Programming
REORIENT is a small platformer where you can rotate which direction is up. REORIENT was made in the Unity game engine for Kenney Jam 2021.
The theme for the jam was "Rotation", with the added restriction of only using art assets available from I was drawn to one of the platformer art packages, and I then designed the core rotation mechanic.
I designed and programmed player movement, the rotation mechanic, buttons and keys, scene transitions, and UI functionality.
REORIENT is available on
Code snippets for this project can be downloaded here