![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/2cb53199-06a5-4fa7-ade7-ef5dde490081_rw_600.gif?h=6e038f9238f8609dd132109af7cef67b)
Timbersaw using his Timber Chain ability to quickly move through the enemy team
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/3615e1bf-dbec-4a63-86c3-fe7ce6773295_rw_600.gif?h=86a6a4ae737438e6b11a712909cdd90b)
Samus swinging with the Grappling Beam
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/0aa6d3a0-1d3a-423a-97bc-742af724efc7_rw_600.jpg?h=286bb7e6b4d6dfa819a8360586d61952)
Link using the Hookshot to cross a gap
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/93805290-9a4b-488b-ad88-af670bf88cc7_rw_600.gif?h=aa674b0e32a0b96c087cc5f4c87b5aad)
The Tongue Grab being used to save the player from falling in Crumble
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/bdde06ab-1a47-43ef-92e4-8ff396d00a33_rw_3840.jpg?h=4f3f48e4c172b5f68998e810882a67dc)
Initial design sketches for the hookshot mechanic
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/6f5d5a62-eab4-44d3-9a4e-f05325a34042_rw_1200.gif?h=7923dd783d124ac50446673b80f12162)
The initial prototype of the hookshot
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/8e1b3dce-f6b5-415f-9b39-c0c3da9e6ca2_rw_1200.gif?h=b6a5cf97d19e8a26cfcb3d8fdec77b22)
A later iteration of the prototype where the player is affected by gravity
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/29da07a3-3030-49e6-aae3-100223429285_rw_600.gif?h=e48dd4cc4c14930b35cc0870fca6cb8f)
Several stages showing how the golf? mechanic is used in many interesting ways in What The Golf?
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/504721f0-a6de-4695-a04d-d1d29fa441ea_rw_600.gif?h=1fa5769860418dbe97291440cbbfb2a9)
The Slingshot being used to fling a bird towards the fortifications
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/feb093ca-c3b2-4e3d-8eba-078f38db8d5f_rw_600.gif?h=9eb61242b954d5ff869985fedbc7598d)
The player lining up a shot and showing the power meter indicating the strength of the shot
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/aa42431c-cb77-41c5-afa2-f41d88b98911_rw_3840.jpg?h=bf9e664002e607e0fbf11ee35a25a8ff)
The initial design sketches for the pull and release mechanic
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/3fd13729-975b-4fac-ac3d-183137d9296a_rw_1200.gif?h=db71a0e342656dd6e978278294572205)
The power and direction indicators being shown in the initial prototype
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/7342a5c1-5834-4a43-a6b3-fcd553d15ba2_rw_1200.gif?h=ad42e37a1a62571f53d72d655fe33b36)
The ball bouncing off the walls in a later iteration of the prototype
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/55e75904-7ce9-4df6-96e7-36b31c74ded6_rw_600.gif?h=21c6c687fc605811d04d8cad30b4139b)
The player rotating and moving their ship with a booster
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/e3cd6f18-ff22-4c8e-877e-1d2c21ea3ef8_rw_600.gif?h=585ae07efccdf1d7ba86e24c5cdbb316)
The player using the Booster v2.0 to move quickly across the room
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/46c9c26a-9b7f-426f-9095-822779ff5469_rw_600.gif?h=9ddaeb98b130f83cd7a5dddf372b8e4f)
The player applying boosters to their ship in order to land safely on a planet
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/2048ffe0-7bfc-44b2-bcb3-ae6eb5f09b5b_rw_3840.jpg?h=241e04fa31ad76209ade4a0d4df937b8)
The initial sketches for the booster mechanic
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/e20bc443-1f98-4ce7-98eb-023d1f0a1ff5_rw_1200.gif?h=bbd2ff4edc8656316c48f4fbb3b10045)
The initial prototype of the booster mechanic
![](https://cdn.myportfolio.com/e6114744-42e4-4585-b2e4-2bbb9f7da7f3/d16a48e0-3239-45f0-98cb-5daa6e006d84_rw_1200.gif?h=2cacd456c480558e9efc80a8b88cd326)
The booster is now controlled via the mouse, and is limited by a fuel system that is visually indicated to the player